Extended Reality for Education and Research in Academia
Let’s connect and exchange!
XR ERA aims to bring people from education, research and industry together, both online and offline. We want to stimulate the sharing of XR knowledge and applications, to drive community development.
Ultimately, XR ERA aims to enhance education and research in academia by making use of what XR has to offer.
XR ERA is founded by Leiden University, Centre for Innovation.
XR ERA is an open, independent platform. Do you work in education, research, or is your work is strongly affiliated with either of these disciplines? Whether you’re an XR veteran or just a curious newbie, you’re welcome to join us!
More about joining XR ERA →
Our latest articles
This collection is curated by the XR ERA team. The network around XR ERA contributes their insights to the platform. These articles range from philosophical questions to practical applications. We invite you to share your own insights with us!
Let’s imagine how XR could help us learn a new language: I put on my VR headset and can immediately connect to multiple virtual learning environments. As I browse through the options, I decide to transport myself to Paris for some virtual groceries with my artificial intelligence assistant.
Meeting up with the community, the first in a series! – Piloting with Microsoft Teams, community update and hygiene in vr.
On Thursday the 20th of August we organized our first community meetup and we launched the XR ERA community channel on Microsoft Teams! As a kick-off to a new (monthly) series of posts...
Recent research has shown that anonymising biometric data generated by VR headsets is almost impossible. Using 95 data points, the researchers were able to identify individuals with a 90% accuracy...
XR stands for ‘eXtended Reality’, which encompasses all combinations of real and virtual environments. The most prominent examples included Virtual Reality (VR) and Augmented Reality (AR), but who knows what the future might bring. The ‘X’ leaves this definition open to future technologies.
Learn more about XR in the article section →
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