Extended Reality for Education and Research in Academia

Let’s connect and exchange!

XR ERA brings people from education, research, and industry together, both online and offline. We want to stimulate the sharing of XR knowledge and applications to foster community development.

Ultimately, XR ERA aims to enhance education and research in academia by making use of what XR has to offer.

XR ERA is founded by Centre for Innovation, Leiden University.

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XR ERA is an open, independent platform. Do you work in education, research, or is your work affiliated with either of these disciplines? Whether you’re an XR veteran or just a curious newbie, you’re welcome to join us!

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Our latest articles

The XR ERA team curates this collection. The community and network of XR ERA contribute their insights to the platform, ranging from philosophical questions to practical applications. We invite you to share your insights with us!

The Role of Wearable Haptic Devices in XR | Recap Meetup #16

The Role of Wearable Haptic Devices in XR | Recap Meetup #16

WEART develops wearable haptic devices that enable a naturalistic and comfortable interaction with virtual objects, surfaces, and materials, allowing people to grasp, touch, feel, and manipulate content. By implementing rich haptic feedback — a combination of forces, vibrations, and thermal cues — the experience is brought to a high level of realism, which is deemed crucial to engagement and effective learning.

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XR?

XR stands for eXtended Reality, encompassing all combinations of real and virtual environments. The most prominent examples are Virtual Reality (VR) and Augmented Reality (AR), but who knows what the future might bring. The X leaves the definition open to future technologies.

Learn more about XR in the article section →

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