Pedagogy: Beyond the design of Augmented Reality
Perhaps the well known augmented reality (AR) game “Pokemon Go” will soon be rebranded as “Pokemon Went”, which can be attributed to COVID-19 as much as its stagnant gameplay. People will always, however, reminisce about it as the game that “successfully encouraged”...
Providing stepping stones to get started with virtual and augmented reality
The potential of extended reality is increasingly recognized as a powerful tool in education and research contexts. Applications include
Learning Abstract Concepts with XR
Abstract thinking is a crucial skill for students to master, and yet traditional teaching methods often struggle to convey concepts that cannot…
Learning with social XR
‘Does the bomb have a parallel port?!’ my friend shouts into my ear. I turn the bomb around. ‘No, it doesn’t,’ I reply, stressed out. ‘Cut the wire!’ he yells. I hold my breath and cut…
VR By Proxy
Here is a familiar problem for those of us working in the immersive technology space: without a killer app for VR, how will we ever get to the level of VR hardware saturation that we need…
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